I’ve come to adopt the view that failing is ok because it’s just part of a dev process, and not everything is going to hit. Put another way, there is no failure, only somethings that didn’t work the way you expected. You still learn from the experience, which is valuable in itself. And you often build on something s from the ‘imperfect’ version, to make something new.

This view has helped me by reducing my regrets, and reminded me that somethings are just pre-successes whose timing wasn’t right. Take for example the Personal Inventory Manager I made, and titled “Wazitat” (where’s it at?). I thought it was just what the world needed. But as a friend said, “if everyone thought like you, you’d be a millionaire.”

Wazitat had attractive features. It tracked your possessions (things) among places, rooms, spaces. It allowed you to network to confirm the location of things, and give sway to some spaces. It allowed for sharing things with the network. Hec, it even offered insurance. But no one used it. Not even when re-built as a Facebook App.

Nonetheless, the experience taught me much about FB Apps, and dealing with Objects, and even reconciling the notions of indicating reality versus what was and what is desired to be.

Where is Wazitat now? Sadly, I no longer have the code. Else, I’d share it on Github.

Here’s a screenshot I found, but it’s low-res…